Asset record

Credits, sources and intake rules for Skybound Survival. This is a portfolio project; CC0 is the preferred source for third-party files.

Bundled third-party assets

One aircraft model is currently bundled with the game.

Biplane Airplane Plane Low Poly

Source: Pixabay. License: Pixabay Content License.

Bundled GLB, 1,122 vertices, no textures, no animations. Used as an integrated portfolio game model, not as a redistributed standalone asset.

/assets/game/models/airplanes/pixabay-biplane-low-poly-131.glb

Sound effects

Combat and supply sounds are synthesized in the browser with original Web Audio code. No third-party audio clips are bundled or downloaded.

Source directory

These are candidate sources for new assets. A source listed here does not mean its files are included in the game.

Asset sources and review status
SOURCELICENSEINTENDED_USESTATUS
Poly HavenCC0Terrain textures, HDRIs, scanned trees, rocks, and natural props.approved
ambientCGCC0PBR materials for grass, sand, rock, bark, leaves, and water normals.approved
KenneyCC0Optimized stylized game props, nature packs, UI-adjacent icons, and placeholders.approved
OpenGameArtMixed, verify per assetAircraft, cloud sprites, VFX, audio, and fallback game-ready assets.review
PixabayPixabay Content LicensePortfolio-safe supplemental models when CC0 quality is not enough.conditional

License policy

CC0 · preferred

Best fit for assets that may live in the repository. It allows use, modification, redistribution, and commercial use without required attribution, while still avoiding protected logos or recognizable third-party IP.

Pixabay License · conditional

Acceptable for integrated portfolio visuals when quality is clearly better than CC0 alternatives. Do not redistribute the asset as a standalone pack, and avoid assets with brands, people, or implied endorsement.

Before adding an asset

  • Prefer CC0 for assets that ship inside the repository.
  • Use Pixabay assets only when the model is integrated into the game and not redistributed as a standalone asset pack.
  • Avoid logos, trademarked markings, recognizable characters, or assets based on protected IP.
  • Record the source URL, author, license, and download date before adding binary assets.
  • Keep runtime assets lightweight: GLB when possible, compressed textures, and simple collision geometry.